This scenario was inspired by the first phase of Midway battle when each fleet tried to search for the enemy.
The scenario took place over the ocean. Attacker side use a single airplane use for reconnaissance. It is recommended to use a special one as for example PBY Catalina but of course the players are free to choose for this mission any other airplane.
Defender has a pair of carrie based fighters and ... a hidden warship somewhere nearby.
Deployment sequece:
The defender place the fighters (regular) in the High cover at any point of any edge. Then the Attacker place the Scout plane (Veteran) 6" from any edge (9" if the plane is multiengine).
Game length:
The scenario continuous until the Scout plane is lost/driven off or the fleet is spotted and examined
Victory:
The game ends with decisive victory of scout player when he manage to successfully: spot and examine the target. If the scout plane is destroyed or driven off the game ends with decisive victory of defender, another is a drawScpecial rules:
Spotting: the scout plane can use a special spotting action during Pilot Action phase.Make a Pilot test
+1 dice if the scout plane is multipersonel
+1 dice if the scout plane is special reconnaissance aircraft (i.e flying boat or hydroplane)
-1 dice for one man airplane
-1 dice for overcasting (more than 4 cloud markers)
If the test is successful roll 3D6 + scatter and place a token in the proper length and direction from the scout plane base.
Examine: the spotted fleet should be examined to submit a full report. When the fleet token is within the 6" the scout plane can make another pilot action (Examine). Make a Pilot test with all modificators above plus:
+1 dice if the scout plane is disadvantaged
+1 dice if the scout plane is multipersonel
+1 dice if the scout plane is special reconnaissance aircraft (i.e flying boat or hydroplane)
-2 dices if the token is under the cloud
When the test is successful you can exchange the token with a proper ship model.
Optionally you can use another action as Reporting. In this case to gain decisive victory the scout plane need to submit report to base. During the Pilot action the player can make a Reporting special test. Use the all modifiers from the spotting action plus:
-2 dices if the scout plane is disadvantaged
+1 dice if the scout plane is Advantaged
+1 dice if the scout plane is multipersonel
+1 dice if the scout plane is special reconnaissance aircraft (i.e flying boat or hydroplane)
PBY Catalina stats
Nation: US, Dutch, British, Australian, Canadian, Soviet
Date of production: 1939
Speed: 4 (196mph)
Agility: 0
Firepower: -
Traits: multiengine (2), Flying boat, Robust, Turret (360 Fp1)